public:
ID3D11ShaderReflectionType* GetInterfaceByIndex(
UINT uIndex
)
uIndex
Type: UINT
[in] Zero-based index.
Type: ID3D11ShaderReflectionType *
A pointer to a ID3D11ShaderReflectionType Interface.
This method’s interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).