Gets the base class of a class.
public:
ID3D11ShaderReflectionType* GetSubType()
Type: ID3D11ShaderReflectionType *
Returns a pointer to a ID3D11ShaderReflectionType Interface containing the base class type. Returns NULL if the class does not have a base class.
This method’s interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).