IDXGIOutput has the following members.
| Name | Description | |
|---|---|---|
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FindClosestMatchingMode | Finds the display mode that most closely matches the requested display mode.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. Note Starting with Direct3D 11.1, we recommend not to use FindClosestMatchingMode anymore to find the display mode that most closely matches the requested display mode. Instead, use IDXGIOutput1::FindClosestMatchingMode1, which supports stereo display mode. |
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GetDesc | Get a description of the output.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. |
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GetDisplayModeList | Gets the display modes that match the requested format and other input options.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. Note Starting with Direct3D 11.1, we recommend not to use GetDisplayModeList anymore to retrieve the matching display mode. Instead, use IDXGIOutput1::GetDisplayModeList1, which supports stereo display mode. |
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GetDisplaySurfaceData | Gets a copy of the current display surface.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. Note Starting with Direct3D 11.1, we recommend not to use GetDisplaySurfaceData anymore to retrieve the current display surface. Instead, use IDXGIOutput1::GetDisplaySurfaceData1, which supports stereo display mode. |
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GetFrameStatistics | Gets statistics about recently rendered frames.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. |
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GetGammaControl | Gets the gamma control settings. |
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GetGammaControlCapabilities | Gets a description of the gamma-control capabilities. |
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ReleaseOwnership | Releases ownership of the output. In Xbox One, this method does nothing. |
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SetDisplaySurface | Changes the display mode.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. |
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SetGammaControl | Sets the gamma controls. |
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TakeOwnership | Takes ownership of an output. In Xbox One, this method does nothing, and always returns S_OK. |
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WaitForVBlank | Halt a thread until the next vertical blank occurs.On Xbox One, this method is not implemented, and returns DXGI_ERROR_UNSUPPORTED. |