IGamepadReading Members

IGamepadReading has the following members.

Public Properties

  Name Description
Buttons Gets the button type.
IsAPressed Indicates whether A button is pressed.
IsBPressed Indicates whether B button is pressed.
IsDPadDownPressed Indicates whether D-pad down is pressed.
IsDPadLeftPressed Indicates whether D-pad left is pressed.
IsDPadRightPressed Indicates whether D-pad right is pressed.
IsDPadUpPressed Indicates whether D-pad up is pressed.
IsLeftShoulderPressed Indicates whether left bumper is pressed.
IsLeftThumbstickPressed Indicates whether left stick is pressed.
IsMenuPressed Indicates whether the menu button is pressed.
IsRightShoulderPressed Indicates whether right bumper is pressed.
IsRightThumbstickPressed Indicates whether right stick is pressed.
IsViewPressed Indicates whether the view button is pressed.
IsXPressed Indicates whether X button is pressed.
IsYPressed Indicates whether Y button is pressed.
LeftThumbstickX Gets the left stick x-axis value.
LeftThumbstickY Gets the left stick y-axis value.
LeftTrigger Gets the left trigger value.
RightThumbstickX Gets the right stick x-axis value.
RightThumbstickY Gets the right stick y-axis value.
RightTrigger Gets the right trigger value.
Timestamp Gets a date time object with the current time.

See also

Reference

IGamepadReading Interface

Windows.Xbox.Input Namespace