Initiates the shut down process.
public:
void InitiateShutdown()
InitiateShutdown should be called when either of the following happens:
After calling InitiateShutdown titles have five minutes to save their state and then call ServerStateLifetimeManagement::Startup Method. If the title has not called ServerStateLifetimeManagement::Startup Method within five minutes it will be automatically shut down.
To ensure that the game will shutdown correctly in all cases, please enclose your InitiateShutdown and Shutdown and the code inside the shutdown callback, in an exception handler. There may be an exception thrown in certain race conditions which can be safely ignored.
Header: Declared in ServerStateLifetimeManagement.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).