Submits queued graphics or compute command list segments to the GPU for processing.
public:
void KickoffX(
ID3D12CommandQueue* pQueue)
pQueue Type: ID3D12CommandQueue*
[in, out] A pointer to the ID3D12CommandQueue interface that represents the object to submit.
Type: void
Returns nothing.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.