Push a retrieval filter onto the retrieval-filter stack.
public:
HRESULT PushRetrievalFilter(
D3D11_INFO_QUEUE_FILTER *pFilter
)
pFilter
Type: D3D11_INFO_QUEUE_FILTERÂ *
[in] Pointer to a retrieval filter (see D3D11_INFO_QUEUE_FILTER).
Type: HRESULTÂ
This method returns one of the following Direct3D 11 return codes.
Header: Declared in d3d11sdklayers.h.
Library: Use d3d11.lib.