ID3D11InfoQueue::PushStorageFilter Method

Push a storage filter onto the storage-filter stack.

Syntax

public:
HRESULT PushStorageFilter(
         D3D11_INFO_QUEUE_FILTER *pFilter
)  

Parameters

pFilter
Type: D3D11_INFO_QUEUE_FILTER *

[in] Pointer to a storage filter (see D3D11_INFO_QUEUE_FILTER).

Return value

Type: HRESULT 

This method returns one of the following Direct3D 11 return codes.

Requirements

Header: Declared in d3d11sdklayers.h.

Library: Use d3d11.lib.

See also

ID3D11InfoQueue

ID3D11InfoQueue Members