ID3D12Device::ReportGpuHangX Method

Reports a hang in the GPU.

Syntax

public:
void ReportGpuHangX(
         D3D12XBOX_REPORT_GPU_HANG_FLAGS Flags
)  

Parameters

Flags
Type: D3D12XBOX_REPORT_GPU_HANG_FLAGS 

[in] The options to use when reporting the GPU hang, as a bitwise-OR combination of D3D12XBOX_REPORT_GPU_HANG_FLAGS enumeration constants.

Return value

Type: void 

This method does not return a value.

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.

See also

Reference

ID3D12Device Interface

ID3D12Device Members