ID3D12XboxDmaCommandList::Reset Method

Resets the DMA command list using the specified allocator and optionally using a specified initial state of the pipeline.

Syntax

public:
HRESULT Reset(
         ID3D12CommandAllocator *pAllocator,
         ID3D12PipelineState *pInitialState
)  

Parameters

pAllocator
Type: ID3D12CommandAllocator *

[in] The allocator, as a pointer to ID3D12CommandAllocator.

pInitialState
Type: ID3D12PipelineState *

[in, optional] The initial state of the pipeline, as a pointer to ID3D12PipelineState.

Return value

Type: HRESULT 

One of the Direct3D 12 return codes.

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.

See also

Reference

ID3D12XboxDmaCommandList Interface

ID3D12XboxDmaCommandList Members