Writes a 64-bit GPU timestamp value to the destination graphics memory address.
public:
void WriteTimestampToMemory(
void *pDstAddress
)
pDstAddress
Type: void *
[in] The destination graphics memory address at which to write the timestamp. For non-DMA timestamp writes, must be 8-byte aligned. For DMA timestamp writes, must be 32-byte aligned.
The timestamp is the same 100 MHz timestamp used by Direct3D timestamp queries.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.