Sets compute shader limits on Xbox.
public:
virtual void XBoxSetComputeShaderLimits(
const D3D12XBOX_COMPUTE_SHADER_LIMITS_DESC& desc
)
desc
Type: D3D12XBOX_COMPUTE_SHADER_LIMITS_DESC&
Describes the compute shader limitations to be set.
Type: void
Header: Declared in d3d12x_x.h.
Library: Use d3d12_x.lib.