CD3DX12_PIPELINE_STATE_STREAM_PARSE_HELPER::XBoxSetGraphicsShaderLimits Method

Initializes the GraphicsShaderLimitsX member of PipelineStream using the value of the desc parameter.

Syntax

public:
void XBoxSetGraphicsShaderLimits(
         const D3D12XBOX_GRAPHICS_SHADER_LIMITS_DESC& desc
)  

Parameters

desc
Type: D3D12XBOX_GRAPHICS_SHADER_LIMITS_DESC& 

The value that GraphicsShaderLimitsX will be initialized to.

Return value

Type: void 

Returns nothing.

Requirements

Header: Declared in d3d12x_x.h.

Library: Use d3d12_x.lib.

See also

Reference

CD3DX12_PIPELINE_STATE_STREAM_PARSE_HELPER Interface

CD3DX12_PIPELINE_STATE_STREAM_PARSE_HELPER Members