Describes a 3D vector consisting of three single-precision floating-point values.
For a list of additional functionality such as constructors and operators that are available using XMFLOAT3 when you are programming in C++, see XMFLOAT3 Extensions.
Note
See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.
struct XMFLOAT3
XMFLOAT3 can be loaded into instances of XMVECTOR by using XMLoadFloat3.
Instances of XMVECTOR can be stored into an instance of XMFLOAT3 with XMStoreFloat3.
Namespace: Use DirectX
Header: Declared in directxmath.h.