Stores an XMVECTOR in an XMFLOAT3.
void XMStoreFloat3(
XMFLOAT3 *pDestination,
XMVECTOR V
)
pDestination
Type: XMFLOAT3 *
[out]
Address at which to store the data.
V
Type: XMVECTOR
[in]
Vector containing the data to store.
This function takes a vector and writes the three most significant components out to three single-precision floating-point values at the given address. The most significant component is written to the first four bytes of the address, the next most significant component is written to the next four bytes, and the third most significant component is written to the final four bytes.
The following pseudocode demonstrates the operation of the function.
pDestination->x = V.x; // 4 bytes to address pDestination
pDestination->y = V.y; // 4 bytes to address (uint8_t*)pDestination + 4
pDestination->z = V.z; // 4 bytes to address (uint8_t*)pDestination + 8
Header: Declared in directxmath.h.