Stores unsigned integer data from an XMVECTOR in an XMUINT3 structure.
void XMStoreUInt3(
XMUINT3 *pDestination,
XMVECTOR V
)
pDestination
Type: XMUINT3 *
[out]
Address of an XMUINT3 structure in which to store the data.
V
Type: XMVECTOR
[in]
Vector containing the data to store.
For 16-byte aligned memory, it may be faster to use XMStoreInt3A with a casting operator.
The following pseudocode shows the operation of this function.
XMVECTOR N;
assert(pDestination);
N = XMVectorClamp(V, XMVectorZero(), MaxUInt );
N = XMVectorRound(N);
pDestination->x = (uint32_t)N.v[0];
pDestination->y = (uint32_t)N.v[1];
pDestination->z = (uint32_t)N.v[2];
Header: Declared in directxmath.h.