XMStoreUInt3

Stores unsigned integer data from an XMVECTOR in an XMUINT3 structure.

Syntax

void XMStoreUInt3(
         XMUINT3 *pDestination,
         XMVECTOR V
)  

Parameters

pDestination
Type: XMUINT3 *

[out]

Address of an XMUINT3 structure in which to store the data.

V
Type: XMVECTOR 

[in]

Vector containing the data to store.

Return value

None.

Remarks

For 16-byte aligned memory, it may be faster to use XMStoreInt3A with a casting operator.

The following pseudocode shows the operation of this function.

XMVECTOR N;	

assert(pDestination);

N = XMVectorClamp(V, XMVectorZero(), MaxUInt );
N = XMVectorRound(N);

pDestination->x = (uint32_t)N.v[0];
pDestination->y = (uint32_t)N.v[1];
pDestination->z = (uint32_t)N.v[2];  

Requirements

Header: Declared in directxmath.h.