D3D11_AUTHENTICATED_QUERY_INPUT Structure

Contains input data for the ID3D11VideoContext::QueryAuthenticatedChannel method.

Syntax

typedef struct D3D11_AUTHENTICATED_QUERY_INPUT {
    GUID QueryType;
    HANDLE hChannel;
    UINT SequenceNumber;
} D3D11_AUTHENTICATED_QUERY_INPUT;  

Members

QueryType
A GUID that specifies the query. The following GUIDs are defined.

hChannel
A handle to the authenticated channel. To get the handle, call the ID3D11AuthenticatedChannel::GetChannelHandle method.

SequenceNumber
The query sequence number. At the start of the session, generate a cryptographically secure 32-bit random number to use as the starting sequence number. For each query, increment the sequence number by 1.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).