D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC Structure

Describes a video processor output view.

Syntax

typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
    D3D11_VPOV_DIMENSION ViewDimension;
    union {
        D3D11_TEX2D_VPOV Texture2D;
        D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
    };
} D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;  

Members

ViewDimension
The resource type of the view, specified as a member of the D3D11_VPOV_DIMENSION enumeration.

Texture2D

A D3D11_TEX2D_VPOV structure that identifies the texture resource for the output view.

Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2D.

Texture2DArray

A D3D11_TEX2D_ARRAY_VPOV structure that identifies the texture array for the output view.

Use this member of the union when ViewDimension equals D3D11_VPOV_DIMENSION_TEXTURE2DARRAY.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).