PIX GPU State

In PIX, the GPU D3D State tab shows information about the Direct3D state for each draw call, and the GPU State tab shows information about the general GPU state.

API captures support deferred contexts. For deferred contexts to be captured correctly, PIX needs to have special awareness of non-transient command lists. Command lists that are created and used more than one frame later need to be created in a deferred context that has been created with the D3D11_CREATE_DEFERRED_CONTEXT_LONG_LIFE_COMMAND_LISTS flag. See CreateDeferredContext.

Figure 1.  The “GPU D3D State” view, showing settings for RenderTarget0:

Figure 2.  The “GPU State” view, showing depth and stencil buffer settings:

See also

Using PIX to examine GPU resources

PIX