Proxy function for ID3D11DeviceContext1::ClearView, which sets all the elements in a resource view to one value.
void ID3D11DeviceContext1_ClearView_Proxy(
ID3D11DeviceContext1 *This,
ID3D11View *pView,
const FLOAT Color[4],
const D3D11_RECT *pRect,
UINT NumRects
)
This
Type: ID3D11DeviceContext1 *
A pointer to the current instance of ID3D11DeviceContext1.
pView
Type: ID3D11View *
[in] A pointer to the ID3D11View interface that represents the resource view to clear.
Color
Type: FLOAT
[in] A 4-component array that represents the color to use to clear the resource view.
pRect
Type: D3D11_RECT *
[in, optional] An array of D3D11_RECT structures for the rectangles in the resource view to clear. If NULL, ID3D11DeviceContext1_ClearView_Proxy clears the entire surface.
NumRects
Type: UINT
Number of rectangles in the array that the pRect parameter specifies.
See ID3D11DeviceContext1::ClearView.
Header: Declared in d3d11_1.h.
Library: Use d3d11.lib.