ID3D12GraphicsCommandList::RSSetMSAAParametersX Method

Sets the Render Stage multi-sampling anti-aliasing (MSAA) parameters.

Syntax

public:
void RSSetMSAAParametersX(
         const D3D12XBOX_MSAA_SAMPLE_LOCATIONS *pSampleLocations,
         const D3D12XBOX_MSAA_CENTROID_PRIORITIES *pCentroidPriorities,
         const D3D12XBOX_MSAA_PARAMETERS *pMSAAParameters
)  

Parameters

pSampleLocations
Type: D3D12XBOX_MSAA_SAMPLE_LOCATIONS *

[in, optional] A pointer to an MSAA sample locations structure that describes the sample locations to set.

pCentroidPriorities
Type: D3D12XBOX_MSAA_CENTROID_PRIORITIES *

[in, optional] A pointer to an MSAA centroid priorities structure that describes the centroid priorities to set.

pMSAAParameters
Type: D3D12XBOX_MSAA_PARAMETERS *

[in, optional] A pointer to an MSAA parameters structure that describes the parameters to set.

Return value

Type: void 

Returns nothing.

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.

See also

Reference

ID3D12GraphicsCommandList Interface

ID3D12GraphicsCommandList Members