What’s New in the June 2018 Xbox One XDK

The June 2018 release of the Xbox One XDK from Microsoft contains the following new features, tools, and documentation. For features that shipped in a previous release of the Xbox One XDK, see the What’s New document for that release, available from Features Introduced in Previous Releases.

Sections:

Release Notes and Xbox One XDK Updates

The most recent release notes and updates to the Xbox One XDK can always be found on Software Downloads on Xbox Game Development (XGD).

You can check with your account manager for the latest information about upcoming Xbox One XDK releases.

Xbox One XDK Version Info

The June 2018 Xbox One XDK contains the latest tools and libraries for Xbox One.

What’s new in the June 2018 XDK

Roadmap

The Xbox One Developer Roadmap on Xbox Game Development (XGD) has been updated with the latest projections of developer-facing feature work. The roadmap is intended to help developers plan their implementation schedules around upcoming feature and tooling efforts for the Xbox One console and related services.

Table of Contents

Xbox Live

Developer Tools

PIX

Xbox Live

To learn about new updates to Xbox Live, see the What’s New topic in the documentation for the Xbox Live SDK. You can find this documentation under your XDK install location at %XboxOneXDKLatest%\Documentation\XboxLiveSDK.chm. You can also download the Xbox Live help file from the Xbox One XDK Documentation page on Xbox Game Development (XGD).

Developer Tools

Changes to Console Mode
The default Console Mode is now 40 CUs (Xbox One X Dev Kit Mode with 40 CUs) instead of 44 CUs (Xbox One X Dev Kit Mode with 44 CUs). In addition, the D3D12XBOX_GPU_HARDWARE_CONFIGURATION structure has a new GpuCuCount member that allows you to differentiate between these two modes. For more information, see Using Console Modes on Xbox One X Dev Kits to Test Your Game.

Debug Licensing Overrides
You can now test and debug your Windows Store API calls using Debug Licensing Overrides in combination with a loose-file deployed version of your game. This avoids the slow iteration cycle you experience if you have to package, ingest, and install your game every time you make a change. For more information, see Testing with a License Override.

Real-Time Streaming Resource is now available
You can now access an RTSP (Real-Time Streaming Protocol) server to view streaming video from the Xbox One console in your favorite RTSP-capable client, such as VLC. This lets you view the video stream from the console through your own client without going through Xbox One Manager, so that the stream can be more easily added to your custom scripts and tooling. To connect to the RTSP server, use the following URL syntax: rtsp://your-console-host-ip>:11442/video/live
Note: In this release the video stream is video only, no audio.

Xbox One Manager
The following updates and improvements have been made to Xbox One Manager:

PIX

You can now edit shader compile options in Edit and Continue
You can now edit shader compile options as part of PIX Edit and Continue. To do this, view the Compile Options entry in PIX, change the options, and then apply the changes to see how the new options affect your title.