InputManager.KinectManualEngagedHands Property

Gets the collection of hand/body pairs that were manually set to be tracked as engaged.

Syntax

public:
static property IVectorView<BodyHandPair^ >^ KinectManualEngagedHands {
         IVectorView<BodyHandPair^ >^ get ();
}  

Property value

Type: IVectorView<BodyHandPair^ > 

  The collection of hand/body pairs that were manually set to be tracked as engaged.

Remarks

Call InputManager.SetKinectOnePersonManualEngagement Method or InputManager.SetKinectTwoPersonManualEngagement Method to manually assign which body/hand pairs will be tracked as engaged.

Requirements

Namespace: Windows.Xbox.Input

Metadata: windows.winmd

See also

Reference

InputManager Class

InputManager Members

Windows.Xbox.Input Namespace